Is SPORE a Bore that Promotes Science Misconceptions?
Posted by: Peter Rillero in Game Reviews, High School Science, Middle School Science, Science Activities, Simulations, Software Reviews, tags: biology, DNA, Evolution, games, Lamark, reviews, science education, science instruction, SPOREThe reviews are coming in about the new game SPORE, and they are less than inspiring. Along with its restrictive DRM policy and the weak reviews, I am not going to purchase this software for me or my sons. While I did use and write about Creator Creator, my writing about SPORE is not based upon first-hand use.
The review are in….
Chad Sapieha of The Globe and Mail writes: “…dull and repetitive play makes evolving your own species more frustrating than fun.”
Lou Keston of the AP press writes: “No single element of ‘Spore’ is revolutionary in and of itself. Each of the levels feels like a simplified version of a game you’ve played before.”
Matt Peckham, in his blog for PC World, describes it this way: “…the game’s still a few chromosomes short of a genome.”
Seth Schiesel of the New York Times, writes, “Beneath all the eye candy, most of the basic core play dynamics in Spore are unfortunately rather thin.”
Chris Kohler of Wired wrote about the top ten things he learned from playing SPORE. Number one on his list, “Spore is kind of boring.”
And speaking of learning, is this a tool for science education?
While science was theoretically the driving force for SPORE creator Will Wright, the descriptions of SPORE do not indicate this will help people learn science. When the science is discussed it sounds more like misconceptions, rather than accurate understandings, are being fostered.
For example, notice how the science is described in these two reviews:
Thierry Nguyen of 1up.com states, “If you really need a quick one-line summary of what Spore is, I guess I’d describe it as ‘intelligent design via minigames.’”
Matt Peckham describes early parts of SPORE this way: “Consuming bits of matter builds up your DNA, which you can then spend on new parts available inside a simple design tool that pops up whenever you choose to mate.”
The notion of evolution as making choices, as deciding to come out of the water to be a land creature and therefore deciding what appendages to gain, and the thought that the more DNA you eat the more evolved are so wrong that I wonder why Will Wright considers this to be science inspired? Hopefully, the travel in outer space and the ecosystem building are more accurate. But for me, I am in no hurry to find out.
Image Notes
1. I was in New York City last week, and decided to visit the neighborhood where I was born (lower East Side). I took this picture of the giant SPORE ad then. The text reads “Mitosis Happens.”
2. The image below is from the Activity Object “Natural Selection” from Adaptive Curriculum.
Resources
Evolution Facts and Misconceptions, Adaptive Curriculum.
Evolution Resources, Kevin Miller

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